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Human factors and ergonomics in consumer product design: methods and techniques

Human factors and ergonomics in consumer product design: methods and techniques

Karwowski, Waldemar, 1953-; Soares, Marcelo Marcio; Stanton, Neville A. (Neville Anthony), 1960-

This text presents case studies of human factors applied to the design of a range of consumer products including white goods, entertainment systems, personal audio devices & computer systems. It focuses on the perspective human factors bring to consumer product design as well as the different approaches to the design process. Every day we interact with thousands of consumer products. We not only expect them to perform their functions safely, reliably, and efficiently, but also to do it so seamlessly that we don't even think about it. However, with the many factors involved in consumer product design, from the application of human factors and ergonomics principles to reducing risks of malfunction and the total life cycle cost, well, the process just seems to get more complex. Edited by well-known and well-respected experts, the two-volumes of Handbook of Human Factors and Ergonomics in Consumer Product Design simplify this process. The first volume, Human Factors and Ergonomics in Consumer Product Design: Methods and Techniques, outlines the how to incorporate Human Factors and Ergonomics (HF/E) principles and knowledge into the design of consumer products in a variety of applications. It discusses the user-centered design process, starting with how mental workload affects every day interactions with consumer products and what lessons may be applied to product design. The book then highlights the ever-increasing role of information technology, including digital imaging, video and other media, and virtual reality applications in consumer product design. It also explores user-centered aspect of consumer product development with discussions of user-centered vs. task-based approach, articulation and assessment of user requirements and needs, interaction with design models, and eco design. With contributions from a team of researchers from 21 countries, the book covers the current state of the art methods and techniques of product ergonomics. It provides an increased knowledge of how to apply the HF/E principles that ultimately leads to better product design

eBook, Electronic resource, Book. English. Electronic books.
Published Boca Raton, Fla.; London: CRC, c2011
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    Barcode Shelfmark Loan type Status
    2776322-1001 E-book Online Available


Statement of responsibility: edited by Waldemar Karwowski, Marcelo M. Soares, Neville A. Stanton
ISBN: 1420046292, 9781420046298
Note: Includes bibliographical references and index.
Physical Description: xvii, 493 p. : ill.
Series: Ergonomics design and management
Subject: Business and Management.; Industrial relations, health & safety; Engineering: general; Human engineering.; Human engineering Case studies.; Product design Case studies.; Product design.; Ergonomics; Business & Management; Product design
Reproduction: Electronic reproduction. Askews and Holts. Mode of access: World Wide Web.
Series Title: Ergonomics design and management.
Other formats: Also available in printed form ISBN 9781420046281


  1. Methods for Consumer Products Design
  2. Techniques to Translate Design Research into Useful, Usable, and Desirable Products, Elizabeth Mauer and Corinna Proctor
  3. Manufacturing Attractive Products Logically by Using Human Design Technology: A Case of Japanese Methodology, Toshiki Yamaoka
  4. Persona: A Method to Produce Representations Focused on Consumers' Needs, Eric Brangier and Corinne Bornet
  5. Model-Based Framework for Influencing Consumer Products Conceptual Designs, Serge N. Sala-Diakanda and Marcelo M. Soares
  6. Smarter Products User-Centered Systems Engineering, Tareq Ahram, Waldemar Karwowski, and Marcelo M. Soares
  7. Design Process
  8. Supply and Demand: Perspectives on Mental Workload with Consumer Products, Mark S. Young and Neville A. Stanton
  9. Intelligence, Creativity, and Decisions in Product Design, Raymy Kate O'Flynn and Thomas Waldmann
  10. Role of Standards in Design, Magdalen Galley-Taylor, Anne Ferguson, and Gordon Hayward
  11. Addressing Human Factors and Ergonomics in Design Process, Product Life Cycle, and Innovation: Trends in Consumer Product Design, Gabriel García Acosta, Karen Lange Morales, David Ernesto Puentes Lagos, and Manuel Ricardo Ruiz Ortiz
  12. Integration of Ergonomics in the Design Process: Conceptual, Methodological, and Practical Foundations, Luz Mercedes Sáenz Zapata
  13. Design, Usability, and Maintainability of Consumer Products, Lawrence J. H. Schulze
  14. Assembly Complexity and the Design of Self-Assembly Products, Miles Richardson
  15. Proposed Framework for Integrating Environmental Issues in Ergonomics to Product Development, Alma Maria Jennifer A. Gutierrez and Rosemary R. Seva
  16. Cultural Ergonomics Issues in Consumer Product Design, Tonya L. Smith-Jackson, Hardianto Iridiastadi, and Chang Geun Oh
  17. Affective Design and Consumer Response, Rosemary R. Seva and Martin G. Helander
  18. Universal Design: Empathy and Affinity, George Edward Torrens
  19. Integration of Elderly Users into Product Development Processes: Senior Research Groups as Organizational and Methodical Approach, Sebastian Glende and Wolfgang Friesdorf
  20. IEA EQUID Template for Cooperation between Product Designers and Ergonomists, Michel Nael
  21. Digital Design
  22. Behavior Video: A Methodology and Tool to Measure Human Behavior; Examples in Product Evaluation, Francisco Rebelo, Ernesto Filgueiras, and Marcelo M. Soares
  23. Digital Human Modeling in the User-Centered Design Process, Stephen J. Summerskill and Russell Marshall
  24. Digital Human Modeling in Product Evaluation, Maria Lucia Leite Ribeiro Okimoto
  25. Three-Dimensional Foot Imaging: Axial Alignment Theory in Footwear Design, Fit, and Function, Anette Leonor Telmo Thompson, Bernhard Zipfel, and Saramarie Eagleton
  26. Science of Footwear Design, Ravindra S. Goonetilleke, Channa P. Witana, and Shuping Xiong
  27. Virtual Reality in Consumer Product Design: Methods and Applications, Francisco Rebelo, Emília Duarte, Paulo Noriega, and Marcelo M. Soares
  28. User-Centered Design of Consumer Products
  29. Product Design: User-Centered versus a Task-Based Approach, Martin Groen and Jan Noyes
  30. Needs Analysis: Or, How Do You Capture, Represent, and Validate User Requirements in a Formal Manner/Notation before Design, K. Tara Smith
  31. Users' Interactions with Design Models, M.J. Rooden and H. Kanis
  32. Eco-Design: The Evolution of Dishwasher Design and the Potential for a More User-Centered Approach, Elies Dekoninck and Edward W. A. Elias
  33. User-Centered Design Method to Attend Users' Needs during Product Design Process: A Case Study in a Public Hospital in Brazil, Raimundo Lopes Diniz and Marcelo M. Soares
  34. Index